Spider-Man: Miles Morales gets detailed system requirements and a November release date (2024)

The June announcement of the then-upcoming PC release of Spider-Man Remastered included word that the spin-off Spider-Man: Miles Morales was also coming our way. Today we got the details, including a swanky new trailer showing off all the visual enhancements in the PC version of the game and—this is the important bit—a launch date of November 18.

"Following the events of Marvel’s Spider-Man Remastered, teenager Miles Morales is adjusting to his new home while following in the footsteps of his mentor, Peter Parker, as a new Spider-Man," the Steam page says. "But when a fierce power struggle threatens to destroy his new home, the aspiring hero realizes that with great power, there must also come great responsibility. To save all of Marvel’s New York, Miles must take up the mantle of Spider-Man and own it."

Spider-Man is Spider-Man, but Miles Morales comes to the party with his own "explosive powers" that set him apart from Parker, including "unique, bio-electric venom blast attacks and covert camouflage," along with various other gadgets, skills, and "spectacular web-slinging acrobatics."

The PC version of Spider-Man: Miles Morales will feature a range of enhancements, including support for ray tracing, ultra-wide monitors, and Nvidia's DLSS technology. "Extensive" customization options for mouse and keyboard, and controllers, are also available.

"In the graphics menu, you’ll find many customizable features, presets, and quality levels to choose from," Nixxes Software community manager Julian Huijbregts wrote in a PlayStation Blog post. "These include texture quality and filtering, level of detail, crowd and traffic density, field of view, windowed, full screen and exclusive full screen rendering modes, and many other options."

Spider-Man: Miles Morales gets detailed system requirements and a November release date (1)

The full system requirements are out now, too:

Minimum (720p, 30fps, very low preset):

  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-4160 or AMD equivalent
  • Memory: 8GB RAM
  • Graphics: Nvidia GTX 950 or AMD equivalent
  • DirectX: Version 12
  • Storage: 75 GB available space

Recommended (1080p, 60fps, medium preset):

  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4670 or AMD Ryzen 5 1600
  • Memory: 16GB RAM
  • Graphics: Nvidia GTX 1060 6GB or AMD Radeon RX 580
  • DirectX: Version 12
  • Storage: 75 GB available space (SSD recommended)

Very High (4K, 60fps, very high preset):

  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-11400or AMD Ryzen 5 3600
  • Memory: 16GB RAM
  • Graphics: Nvidia GeForce RTX 3070 or AMD Radeon RX 6800 XT
  • DirectX: Version 12
  • Storage: 75 GB available space (SSD recommended)

Amazing Ray Tracing (1440p, 60 fps, or 4K, 30 fps, high ray tracing preset):

  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-11600Kor AMD Ryzen 7 3700X
  • Memory: 16GB RAM
  • Graphics: Nvidia GeForce RTX 3070or AMD Radeon RX 6900 XT
  • DirectX: Version 12
  • Storage: 75 GB available space (SSD recommended)

Ultimate Ray Tracing (4K, 60fps, high ray tracing preset):

  • OS: Windows 10 64-bit 1909
  • Processor: Intel Core i7-12700K or AMD Ryzen 9 5900X
  • Memory: 32 GB RAM
  • Graphics: Nvidia GeForce RTX 3080 or AMD Radeon RX 6950 XT
  • DirectX: Version 12
  • Storage: 75 GB available space (SSD recommended)

Spider-Man: Miles Morales is set to launch on November 18 and will be available for PC on Steam and the Epic Games Store.

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Spider-Man: Miles Morales gets detailed system requirements and a November release date (2)

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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