Adeptus Custodes 9th Edition - The Blood of Kittens Network (2024)

If your army includes anyADEPTUSCUSTODESorANATHEMAPSYKANADetachments(excludingAuxiliary Support,Super-heavy AuxiliaryorFortification Network Detachments), you have access to theseStratagems, and can spendCPsto use them. When one of these Stratagems instructs you to select a unit from your army, replace all instances of<SHIELDHOST>on that Stratagem (if any) with the name of the shield host that your selected unit is assigned to.

ARCANE GENETIC ALCHEMY: 1CP/2CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in any phase, when anADEPTUSCUSTODESINFANTRYunit from your army is selected as the target of an attack. Until the end of the phase, each time an attack is made against that unit, an unmodifiedwoundrollof 1-3 for that attack fails, irrespective of any abilities that the weapon or the enemy model making the attack may have. If thatADEPTUSCUSTODESINFANTRYunit contains 3 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

SWEEPING ADVANCE: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in theFight phase, when anADEPTUSCUSTODESBIKERunit from your armyconsolidates. Until the end of the phase, each time a model in that unit makes a consolidation move, it can move an additional 3″.

PRAESIDIUM SHIELDWALL: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in theFight phase, when aCUSTODIANGUARDunit from your army is selected as the target of a melee attack, and every model in that unit is equipped with a praesidium shield. Until the end of the phase, each time a melee attack is made against that unit, subtract 1 from that attack’shitroll.

DEATH MARK: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

At the start of the first battle round, before the first turn begins, select one enemy unit. Until the end of the battle, each time a model in aVIGILATORSunit from your army makes an attack against that enemy unit, you can re-roll thehitroll.

AVENGE THE FALLEN: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in theFight phase, when anADEPTUSCUSTODESunit from your army is selected to fight. Until the end of the phase:

    • If that unit is belowStarting Strengthbut not belowHalf-strength, add 1 to the Attacks characteristic of models in that unit.
    • If that unit is below Half-strength, add 2 to the Attacks characteristic of models in that unit instead.

SLAYERS OF NIGHTMARES: 1CP/2CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in theFight phase, when anADEPTUSCUSTODESunit from your army is selected to fight. Until the end of the phase, each time a model in that unit makes an attack against a unit with a higher Toughness characteristic than its own, add 1 to that attack’swoundroll. If thatADEPTUSCUSTODESunit contains 3 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

TALONS OF THE EMPEROR: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in any phase, after shooting or fighting with an ADEPTUSCUSTODESunit from your army. Select one friendlyANATHEMAPSYKANAunit within 6″ of it. Until the end of the phase, each time a model in thatANATHEMAPSYKANAunit makes an attack, add 1 to that attack’shitroll.

PURGATION SWEEP: 1 CP

Adeptus Custodes – Battle Tactic Stratagem

Use this Stratagem in yourShooting phase, when aWITCHSEEKERSunit from your army is selected to shoot, or in your opponent’sCharge phase, when aWITCHSEEKERSunit from your army is selected to fireOverwatch. Until the end of the phase, add 1 to the Strength characteristic of witchseeker flamers models in that unit are equipped with.

VIGIL UNENDING: 2 CP

Adeptus Custodes – Epic Deed Stratagem

Use this Stratagem in theFight phase, when anADEPTUSCUSTODESCHARACTERmodel from your army that has not already been selected to fight this phase is destroyed. Do not remove that model from play – it can fight after the attacking model’s unit has finishedmaking attacks. After resolving the destroyedADEPTUSCUSTODESCHARACTERmodel’s attacks, it is then removed.

WISDOM OF THE MORITOI: 1 CP

Adeptus Custodes – Epic Deed Stratagem

Use this Stratagem in yourCommand phase. Select oneADEPTUSCUSTODESDREADNOUGHTmodel from your army. Until the start of your next Command phase, that model gains either the Inspirational Warrior or the Aggressive Precision ability, as shown below:

Inspirational Warrior (Aura):While a friendly<SHIELDHOST>COREunit is within 6″ of this model, each time a model in that unit makes an attack, re-roll ahitrollof 1.

Aggressive Precision (Aura):While a friendly<SHIELDHOST>COREunit is within 6″ of this model, each time a model in that unit makes an attack, re-roll awoundrollof 1.

RETRIBUTION OF THE MACHINE SPIRIT: 1 CP

Adeptus Custodes – Epic Deed Stratagem

Use this Stratagem in yourCommand phase. Select oneADEPTUSCUSTODESMACHINESPIRITmodel from your army. Until the start of your next Command phase, that model is considered to have its full wounds remaining for the purposes of determining what characteristics on its profile to use.

INDOMITABLE ENGINES: 1 CP

Adeptus Custodes – Epic Deed Stratagem

Use this Stratagem in any phase, when anADEPTUSCUSTODESVEHICLEorANATHEMAPSYKANAVEHICLEmodel from your army would lose a wound as the result of amortalwound. Until the end of the phase, each time that model would lose a wound as the result of a mortal wound, roll one D6: on a 5+, that wound is not lost.

EARNING OF A NAME: 1 CP

Adeptus Custodes – Epic Deed Stratagem

Use this Stratagem when an enemyCHARACTERunit is destroyed as a result of a melee attack made by anADEPTUSCUSTODESCHARACTERmodel (excluding named characters) from your army. Resolve one of the following for thatADEPTUSCUSTODESCHARACTERunit:

  • Select one trait of ashield host fighting stylethat unit does not have. Until the end of the battle, that unit gains that trait (in addition to any other fighting styles it has gained).
  • Select one stance of onemartial ka’tah. Until the end of the battle, that unit always benefits from that stance (even if a martial ka’tah is not active for your army).

You can only use this Stratagem on eachADEPTUSCUSTODESCHARACTER unit from your army once.

OPEN THE VAULTS: 1 CP

Adeptus Custodes – Requisition Stratagem

Use this Stratagem before the battle, when you are mustering your army, if yourWARLORDhas theADEPTUSCUSTODESorANATHEMAPSYKANAkeyword. Select oneADEPTUSCUSTODESCHARACTERmodel from your army and give them oneRelic of Terra, or select oneANATHEMAPSYKANACHARACTERmodel from your army and give them oneRelic of the Vigil. In either case, this must be a Relic they could have. Each Relic from your army must be unique, and you cannot use this Stratagem to give a model two Relics. You can only use this Stratagem once, unless you are playing a Strike Force battle (in which case, you can use this Stratagem twice) or an Onslaught battle (in which case, you can use this Stratagem three times).

THE EMPEROR’S HEROES: 1 CP

Adeptus Custodes – Requisition Stratagem

Use this Stratagem before the battle, when you are mustering your army, if yourWARLORDhas theADEPTUSCUSTODESorANATHEMAPSYKANAkeyword. Select oneADEPTUSCUSTODESCHARACTERmodel or oneANATHEMAPSYKANACHARACTERmodel from your army and determine oneWarlordTraitfor it (this must be a Warlord Trait it can have); that model is only regarded as yourWARLORDfor the purposes of that Warlord Trait. Each Warlord Trait from your army must be unique (if randomly generated, re-roll duplicate results), and you cannot use this Stratagem to give a model two Warlord Traits. You can only use this Stratagem once, unless you are playing a Strike Force battle (in which case, you can use this Stratagem twice) or an Onslaught battle (in which case, you can use this Stratagem three times).

VICTOR OF THE BLOOD GAMES: 1 CP

Adeptus Custodes – Requisition Stratagem

Use this Stratagem before the battle, after aWarlordTraitis determined for anADEPTUSCUSTODESCHARACTERmodel from your army (excluding named characters). You can generate one additional Warlord Trait for them. Each Warlord Trait from your army must be unique (if randomly generated, re-roll duplicate results). You can only use this Stratagem once.

ETERNAL PENITENT: 1 CP

Adeptus Custodes – Requisition Stratagem

Use this Stratagem before the battle, when you are mustering your army. Select oneADEPTUSCUSTODESDREADNOUGHTunit from your army.

  • Add 1 to that unit’s Attacks characteristic.
  • You can re-rollchargerollsmade for that unit. If you could already re-roll charge rolls made that unit (e.g. if it has theInstruments of the Emperor’s Wrathfighting style) add 1 to charge rolls made for that unit instead.

You can only use this Stratagem once.

FRATERNITY OF HEROES: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in theHeroic Interventionsstep of your opponent’sCharge phase. Select oneADEPTUSCUSTODESunit from your army. Until the end of the phase, that unit is eligible toperformaHeroicInterventionas if it were aCHARACTERunit. If that unit is already eligible to perform a Heroic Intervention, it is eligible to perform a Heroic Intervention if it is within 6″ horizontally and 5″ vertically of an enemy unit, and when performing a Heroic Intervention with that unit, you can move each model in that unit up to 6″.

MARTIAL DISCRETION: 1 CP/2 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in yourCommand phase, afterselecting a ka’tah stanceto be active for your army. Select oneADEPTUSCUSTODESunit from your army that has the Martial Ka’tah ability, then select one ka’tah stance that is not active for your army. Until the start of your next Command phase, that unit benefits from that stance, instead of the active ka’tah stance(s) of your army. If thatADEPTUSCUSTODES unit contains 4 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP

INDOMITABLE GUARDIANS: 1CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in theFight phase, after an enemy unit has fought. Select oneADEPTUSCUSTODESunit from your army that is in range of anobjective markerand is eligible to fight: that unit fights next.

UNLEASH THE LIONS: 1 CP/2 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in yourCommand phase. Select oneALLARUSCUSTODIANS unit from your army that is on the battlefield and contains 2 or more models. Until the end of the battle, each model in that unit becomes its own unit.

If thatALLARUSCUSTODIANSunit contains 3 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

SHOULDER THE MANTLE: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem when yourWARLORDis destroyed. Select anotherADEPTUSCUSTODESCHARACTERmodel from your army. Until the end of the battle, if that model does not have aWarlordTrait, it gains one Warlord Trait of that destroyedWARLORD. Then, until the end of the battle, thatADEPTUSCUSTODESCHARACTERmodel now counts as yourWARLORDfor all rules purposes. If any mission objective, secondary objective or Agenda rules are triggered when yourWARLORDis destroyed, those rules are not triggered until after the newWARLORDis destroyed.

MANOEUVRE AND FIRE: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in yourMovement phase, when anADEPTUSCUSTODESunit from your army that canFLYFallsBack. Until the end of the turn, that unit is eligible to shoot even though it Fell Back.

DESPERATION’S PRICE: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in your opponent’sPsychic phase, when an enemyPSYKERunit within 18″ of anANATHEMAPSYKANAINFANTRYunit from your army suffersPerilsoftheWarp. ThatPSYKERunit suffers an additional D3mortalwounds.

THE EMPEROR’S AUSPICE: 1 CP/2 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in any phase, when anADEPTUSCUSTODESINFANTRYunit from your army is chosen as the target of an attack. Until the end of the phase, each time an attack is made against that unit, your opponent cannot re-roll thehitroll,woundrollor damage roll for that attack. If thatADEPTUSCUSTODESINFANTRYunit contains 4 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

FROM GOLDEN LIGHT THEY COME: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem before the battle, during the Declare Reserves and Transports step (if you are playing a mission without this step, use this Stratagem during deployment instead). Select oneADEPTUSCUSTODESINFANTRY,ADEPTUSCUSTODESBIKERorADEPTUSCUSTODESDREADNOUGHTunit from your army. That unit gains theFromGoldenLightability.

EMPYRIC SEVERANCE: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in your opponent’sPsychic phase, after aPsychictestis passed for an enemyPSYKERunit and after anyDenytheWitchattempt is made (if any). If that enemyPSYKERunit is within 18″ of anyANATHEMAPSYKANAINFANTRYunits from your army, roll one D6: on a 4+, that psychic power is denied.

CREEPING DREAD: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem at the start of any phase. Select oneANATHEMAPSYKANAINFANTRYunit from your army. Until the end of the phase, this unit gains the following ability: ‘Creeping Dread (Aura):While an enemy unit is within 6″ of this unit, each time a model in that enemy unit makes an attack, subtract 1 from that attack’shitroll.’

RAPID REACTIONS: 1 CP

Adeptus Custodes – Strategic Ploy Stratagem

Use this Stratagem in your opponent’sMovement phase, when an enemy unit that was withinEngagementRangeof anADEPTUSCUSTODESINFANTRYunit from your army when it was selected to move finishes aFallBackmove. ThatADEPTUSCUSTODESINFANTRYunit can shoot as if it were yourShooting phase, but it can only target that enemy unit.

COVERED ADVANCE: 1 CP

Adeptus Custodes – Wargear Stratagem

Use this Stratagem in your opponent’s Shooting phase, whenan ADEPTUSCUSTODESSMOKESCREENorANATHEMAPSYKANASMOKESCREENunit from your army is selected as the target of an attack. Until the end of the phase, each time an attack is made against that unit, subtract 1 from that attack’shitroll.

TANGLEFOOT GRENADE: 1 CP

Adeptus Custodes – Wargear Stratagem

Use this Stratagem at the start of your opponent’sMovementorCharge phase. Select one enemy unit (excluding units that canFLY) within 12″ of and visible to anADEPTUSCUSTODESINFANTRYunit from your army and roll one D6. If it is your opponent’sMovement phase, subtract an equivalent number of inches from that enemy unit’s Move characteristic for this phase (to a minimum of 0″). If it is your opponent’s Charge phase, subtract the result fromchargerollsmade for that unit this phase (to a minimum of 0). You can only use this Stratagem once per turn.

TELEPORT HOMER: 1 CP

Adeptus Custodes – Wargear Stratagem

Use this Stratagem in yourMovement phase, when anADEPTUSCUSTODESTELEPORTHOMERunit from your army is selected to move. Remove that unit from the battlefield. In theReinforcements stepof that Movement phase, set that unit back up on the battlefield within 3″ of a friendlyVEXILUSPRAETORorALEYA model (that model must not have been set up as Reinforcements this turn) and more than 9″ away from any enemy models. If the battle ends and that ADEPTUSCUSTODESTELEPORTHOMERunit is not on the battlefield, it is destroyed.

PSYK-OUT GRENADE: 1 CP

Adeptus Custodes – Wargear Stratagem

Use this Stratagem in yourShooting phase, when anANATHEMAPSYKANAINFANTRYunit from your army is selected to shoot. If that unit is not withinEngagementRangeof any enemy units, roll one D6: on a 2+, the closest enemyPSYKERunit that is within 6″ of and visible to your unit suffersPerilsoftheWarp.

Adeptus Custodes 9th Edition - The Blood of Kittens Network (2024)
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